Hyett Education School Workshop
We can visit your school in: All UK Regions Risk Assessments
Students will have to apply logic, as well as numeracy skills when coding various elements. For example, when coding a robot to turn, students will have to apply their knowledge and understanding of angles in order to find accurate solutions.
This workshop guides students through the process of building a robot using instructions (an algorithm). When they have completed their robot we teach students how to code them to move and or make use of sensors to make their robots interactive. A significant aspect of the session is to develop students computational thinking by creating simple algorithms, testing them for bugs and then debugging them.
Coding with algorithms is a core part of this workshop and it meets the following computing curriculum objectives for KS1, KS2 & KS3.
KS1 Computing Objectives met:
- understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
- create and debug simple programs
- use logical reasoning to predict the behaviour of simple programs
- use technology purposefully to create, organise, store, manipulate and retrieve digital content
- recognise common uses of information technology beyond school
KS2 Computing Objectives met:
- design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
- use sequence, selection, and repetition in programs; work with variables and various forms of input and output
- use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
KS3 Computing Objectives that can be met:
- design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
- understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
- use two or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data structures [for example, lists, tables or arrays]; design and develop modular programs that use procedures or functions
Many of our robotics challenges have cross-curricular links (i.e. building Lunar and Mars rovers). The challenges linked to these robot designs require students to grasp scientific concepts in physics in order to achieve their goals. Students will learn about the impact of friction by experimenting with tyre widths and treads, for example.
This workshop involves students building robots from instructions that can teach them about various mechanisms including cams, levers and pulleys, and gearing.
If you would like us to focus the sessions on teaching a particular mechanism to link with your DT objectives please let us know in advance and we'll ensure we prepare with the most appropriate building instructions to meet your DT objectives.
In KS1 these sessions can cover the following Design Objectives:
- design purposeful, functional, appealing products for themselves and other users
based on design criteria
- generate, develop, model and communicate their ideas through talking, drawing,
templates, mock-ups and, where appropriate, information and communication
technology
In KS1 this workshop can cover the following Technical Knowledge Objectives:
- build structures, exploring how they can be made stronger, stiffer and more stable
- explore and use mechanisms [for example, levers, sliders, wheels and axles], in their
products.
In KS2 this workshop can cover the following Technical Knowledge Objectives:
- apply their understanding of how to strengthen, stiffen and reinforce more complex structures
- understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages]
- understand and use electrical systems in their products [for example, series circuits
incorporating switches, bulbs, buzzers and motors]
- apply their understanding of computing to program, monitor and control their products.
In KS3 this workshop can cover the following Technical Knowledge objectives:
- understand how more advanced mechanical systems used in their products enable
changes in movement and force
- understand how more advanced electrical and electronic systems can be powered and used in their products [for example, circuits with heat, light, sound and movement as inputs and outputs]
- apply computing and use electronics to embed intelligence in products that respond to inputs [for example, sensors], and control outputs [for example, actuators], using programmable components [for example, microcontrollers]
Students can use a range of mechanisms to improve the functionality of their robots, such as using gears to speed up a vehicle. Our workshops ensure students have opportunities to explore, design and modify.
We have extensive experience working with alternative provisions and can adapt this workshop to your students. Please provide us with details of the students' needs and we'll plan the best solution with you.
Yes, we can adapt our sessions according to children's needs. Please contact us to see how we can support your students.
Welcome to Hyett Education: Igniting Curiosity and Fostering Innovation
At Hyett Education we're committed to transforming how students engage with STEM and Computing education across the UK.
Tailored STEM Workshops:
From the early years in primary school through to Key Stage 5, our workshops are designed to cater to every educational stage, ensuring that learning is both relevant and engaging. Whether it's coding drones, exploring robotics, or diving into the wonders of science, our programs are crafted to spark curiosity and encourage a deeper understanding of technology and science.
Fully Funded Opportunities:
Thanks to our partnerships with the RAF & DNE, eligible schools can benefit from fully-funded STEM workshops. This initiative not only makes advanced education accessible but also introduces students to potential career paths in STEM, broadening their horizons beyond the traditional routes.
Expert Facilitators:
Our team isn't just about teaching; they're about inspiring. With backgrounds ranging from university graduates in science to experienced teachers and dynamic presenters, our facilitators bring real-world experience into the classroom, making learning not just educational but thrilling.
Curriculum Support:
Beyond workshops, we offer comprehensive support for schools looking to enhance their computing curriculum. Our CPD (Continuing Professional Development) sessions, consultancy, and in-person training are tailored to empower teachers, ensuring they have the confidence and knowledge to deliver cutting-edge computing education.
Real Impact: The feedback we regularly receive from schools highlights the transformative effect of our workshops. Students not only engage with the material but are inspired to pursue further studies in STEM, showcasing the real-world impact of our educational approach.
Community and Beyond: While our primary focus is on UK schools, the ethos of Hyett Education resonates globally. We're about creating a community of learners, innovators, and educators who are equipped to face the future with confidence.
At Hyett Education, we don't just teach; we ignite a passion for learning that lasts a lifetime. Whether you're a school looking to enrich your curriculum or a student eager to explore beyond the textbook, we offer a gateway to discovery, innovation, and endless possibilities. Join us, and let's shape the future of education together.
★★★★★
"We absolutely guarantee you will be thrilled with the workshops we deliver at your school. But don't just take our word for it, here's a quote from a recent STEMbotics and STEMgineers event we delivered at a school in Lincolnshire :
"I just wanted to say a sincere thank you to you and your team, from everyone at Walton who was involved in your fantastic STEM day. I can confidently say the feedback has been nothing but positive, especially from the students. Having seen many of these events over time, this is the first where I have seen 100% engagement and enthusiasm from all involved – they had a great time! Jo, our Head of Science, who is quite hard to impress, stated it was the best STEM event she had ever been involved with.
Thanks for giving up your time and we look forward to welcoming you back to Walton in the near future.
"
Risk Assessments
Hyett Education are recruiting Computing/STEM workshop Instructors
The STEMdrones workshop gives students an introduction to drones through code and algorithms, and principals in engineering and physics
STEMbotics gives students an introduction to the world of STEM with opportunities to design, build and code their own unique robots
Teachers interested in this Hyett Education workshop also viewed the Robotics learning experiences below.
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